
Add something competitive with events (with stats). Players with best stats will get a reward (tokens and maybe exp).
Some exemples:
on zombie events, the player that kill the most number of zombies
on prison event: player that won the most number of rounds.
on classic IA event: player with the most number of kills
on pro IA event: player with the best ratio (k/d)
on GunGame event: player that reach the best elo
We can also imagine rewards to 2 and 3 other players, depending of number of players that played on the event.
Exemple: first 3 players will have better rewards with 50 different players that played the event than if there is only 10 players.
last 10 event’s stats and winners will be save and available via command !competition
Maybe a new rank will be added as reward: the golden premium.
Time played from all players will define rarity of chest , like mythical gold chest if there is 200 hours of play.
Well thats a good idea.


